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Starbound vore mod not working
Starbound vore mod not working










(Darn, that readme really needs to get updated soon) You access it from the teleporter next to 2-Stop Teleshop now, not the Gate anymore. SilverBear13 wrote:I'm running Starbound 1.3.2 and I cant seem to get to the food hall anymore ever since they changed how the gates work, any help or tips are appreciated. Attachments SSVM-8.6.1_Vore_Handshake.zip (4.6 KiB) Downloaded 63 times I attached an updated version in this post.

starbound vore mod not working

All NPC preds will always have a 100% chance to eat any NPC or player. I was not able to be eaten again while as an egg/slime.ĮDIT: There is a small bug with this version. I did a bit of testing and didn't run into any issues for any of the NPCs I tried. I tried to comment everything, and comment-out the code that I removed or changed instead of deleting/replacing. The message handler for the pred entity is the part that actually applies the vore effect. Since effects have access to the entity (and which status ailments it has, like the egg), it can determine if the prey entity is eligible or not, and then send a message back to the pred entity. Rather than applying the vore effect directly to the prey entity, I tried applying a "handshake" vore effect. I hope you don't mind, but I took a crack at trying to fix this. I've got a few ideas how to fix this but they are too jury rigged even for me. They can't sense if you're eaten or egged. Sheights Intermediate Vorarephile Posts: 446 Joined: Thu 12:00 am I'm working on VSOs.Īll tech support requests also go on So I don't have 40 places to check for fixing bugs. They are not implemented yet and apparently they now need a "appliesWeatherStatusEffect" JSON key.

starbound vore mod not working starbound vore mod not working

I tested all 199 NPCs for 8.6 and I didn't see this once. I've got a few ideas how to fix this but they are too jury rigged even for me.Ģ. I'd also like to report that I can't spawn anything like the walking monsters like goomy or smoglinz at all, the game doesn't recognise their type.ġ.

starbound vore mod not working

Also, multi-prey NPCs are still dying when at 'full' capacity and releasing (goodra being one of them). at the moment, I've noticed in the hotfix that the tenants tend to eat too fast (not giving you time to recover such as spenzaroo's slime digestion). Ekadragon wrote:I'm personally looking forward to SSVM 9.0 but.












Starbound vore mod not working